Unfilter Software

Digital Designs by Sean McKean

Here is a page dedicated to programming projects of mine, as well as other things I have been working on lately.

Jump to: Mesa Maze | Spirit Solitaire | Artifact of Mazes

"Mesa Maze" preview: I have lately been at work on a game I plan to release on PC / Mac / Linux / Android / iOS platforms sometime in the near future. Here you can check out a video preview of some early gameplay elements, which you can see are a bit similar to Pac-Man (TM) and other maze-running games, except for the concept of moving along the surface of a cube. There's still plenty of development currently going on so I'm not sure exactly when the game will be available. The music piece featured was written by me.

Spirit Solitaire is an original game played with a regular deck of 52 cards. The objective is to place 'bridges' between 'islands' using the difference values between pairs of cards. The demo is free to play on Windows PC / Linux and is also available on the Google Play store in free and full (non-free) versions. It is currently closed-source.

Versions available: Windows, Linux 32-bit, and Linux 64-bit

Current version is 2.0.5

If you own a Mac or mobile device:

  • Android version
  • iOS version
  • macOS version
  • Store versions are available in demo and non-free downloads.

    You can try out my latest HTML5 game, Artifact of Mazes. It is a mix of 3D maze exploring and puzzle solving, and it includes two custom practice modes plus a few help screens. It is also touchscreen-sensitive (tested on Chrome, Firefox and IE 10). There is also a YouTube video you can check out to get an idea of what the gameplay is like.


    Stage One Maze is a prototypical maze game with six degrees of freedom for rotation and movement. This is similar to the popular DOS game Descent, but not nearly as complete. Right now, it is just a three-dimensional maze, but I have plans for a sequel (ETA undetermined) that should actually have a story element.


    This is a javascript program that renders animated textures upon hand-calculated 3D shapes. Again, the canvas tag is used for rendering.


    Here is a list of small demo projects that I have found some free time to play with:


    I have been composing music for a couple of years now, mostly with tracker software.
    Head over to my SoundCloud page to check out what I have so far...